Earlier today, Ubisoft rolled out Title Update 3 for Tom Clancy’s The Division 2. Here are the full patch notes for the massive update.
After a delay that seemed like an eternity, Title Update 3 for Tom Clancy’s The Division 2 is finally here. Originally expected in April, the delayed update rolled out this morning alongside the full patch notes with all of the changes it brings.
Most notably, Title Update 3 contains Operation Dark Hours, the franchise’s first ever 8-player raid, which promises to pack quite a challenge. However, as previously stated, the raid isn’t actually available yet as Ubisoft wants to give players time to rework their builds following all of the changes with the update. The developer promises more information, including the exact time Operation Dark Hours become available, will be revealed “soon.”
A new Dark Hours Apparel event will accompany the raid, introducing new outfits, masks, emotes and weapon skins.
Also arriving with Title Update 3 are Classified Assignments, exclusive missions for owners of The Division 2‘s Year 1 Pass. Classified Assignments are new missions that provide additional backstory behind the fall of DC. Completing them will offer unique rewards and exclusive Backpack Trophies. There are a total of eight Classified Assignments coming in the Year 1 Pass, with the first two included in Title Update 3.
Some general quality of life improvements include a new post mission activity summary that showcases your individual performance and detailed statistics following a mission, additional Commendations for Operation Dark Hours and the removal of several that “were not delivering a great experience for players,” text chat improvements, UI adjustments and a lengthy list of bug fixes.
Now as Ubisoft mentioned, Operation Dark Hours is off limits for now to allow players to adjust to the many changes made to talents, weapons and gear. Just about every talent in the game, and many of the skills, have been adjusted in some way. The Reviver Hive, for example, have had its revive time slightly increased. The Assault Drone will look for a new target “more actively” once it loses its current target. These are slight adjustments, but could impact those focused on min/maxing their builds.
Bigger changes have been made to The Division 2‘s talents. Bloodlust has had its duration decreased by five seconds, but its damage increased by 10 percent to offset it. Blacksmith now requires 7 Defense Attributes and occurs every 15 seconds (up from 10), but increases Armor repair from 25 percent to 50 percent. Unbreakable and Unstoppable Force have had changes made to their effectiveness on both the PvE and PvP level.
Additionally, weapon talents such as Frenzy, Killer, Measured, Preservation, Reformation, Spike, Strained and Unhinged have all been adjusted. Frenzy is now more effective in PvE than it is in PvP, adding two percent rate of fire and two percent weapon damage in PvE versus just 1.5 percent in PvP.
To a casual player, the changes made to talents likely won’t be terribly noticeable. However, a player that has spent weeks min/maxing their builds and finding the perfect combination will undoubtedly want to read through the entire patch notes and run some trials.
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The Division 2‘s exotic weapons have also been reworked. For starters, all exotic mod slots now have unique bonuses. Additionally, Chatterbox, Sweet Dreams/Lullaby, Merciless/Ruthless, Pestilence and Liberty have all had their damage increased. Again, these changes mixed with the changes made to talents will result in some brand new builds and strategies.
Beyond the numbers, Title Update 3 makes some big changes to the Dark Zone. In an effort to encourage more active gameplay in the Dark Zone, bosses will now guarantee a contaminated loot drop. While the default bag size has been increased to six, the increase in contaminated loot you’ll find will ultimately force you to extract more often, drawing more attention to your location. Also, with players carrying more contaminated loot, it could encourage Rogue agents to become more active in hopes of stealing it. These are just some of the changes to the Dark Zone, which you can read about more in length here.
Thankfully, Ubisoft backtracked on the idea of increasing Gear Score to 515 with Title Update 3. With all of these changes, players will have more than enough to worry about in trying to find the best possible build without having to constantly farm for the highest Gear Score item. While this doesn’t completely negate the need to possibly farm for new items, you should only have to tweak the build you’ve been working on for months rather than completely scrapping it due to higher Gear Score items.
The full patch notes for Tom Clancy’s The Division 2 Title Update 3 can be found here. Let us know your thoughts on all of the changes made. We’ll be sure to let you know once Operation Dark Hours goes live.