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Interviews
Riot Forge’s Rowan Parker talks Song of Nunu
The Future of Hello Kitty Island Adventure: In-game events, easter eggs and more!
Minecraft player builds perfect LotR city Minas Tirith: Here’s how he did it
Riot Forge and Double Stallion talk Convergence and Runeterra lore
EA Sports PGA Tour devs talk about courses, career mode and tell stories
An interview with Max, a Google Bard AI, about life, the universe and video games
Everspace 2 preview: Space looter shooter mixed with open world RPG
The Mageseeker: Previewing the newest League of Legends story
Strayed Lights preview: Talking with the devs of one of PAX’s most beautiful games
Coffee Talk 2 interview with lead writer Junkipatchi: Serving up more stories
Wayfinder PAX East Preview: WoW and Warframe’s lovechild
Interview: Creator Alberto Belli on the state of Alaloth: Champions of the Four Kingdoms
Velan Studios interview: Inclusiveness, social events and the future of Knockout City
Lost Words: Beyond the Page: Interview with Rhianna Pratchett and Mark Backler
Lost Words: Interview with Izzy voice actor Sidonie Marie Šakālis
Interview: Continuing the Life is Strange story through comics
When the Past was Around: Interview with creator Brigitta Rena
Happy Gilmore actor Chris McDonald discusses PGA Tour 2K21 and more
Why Fall Guys Season 2 is going with the medieval theme
Interview: How PUBG Continental Series (PCS) will continue to evolve the esport
Fall Guys developer wants to add PlayStation costumes
Fall Guys lead designer on bringing the battle royale game to Xbox and Switch
Interview: Fall Guys Lead Designer talks Season 2, future collaborations and more
Shoot To Kill rally in PCS1 Finals: Interview with coach, MachineGunner
Disintegration: V1 Interactive’s Marcus Lehto on the six year development journey
PUBG x Stadia: Interview with Joon Choi, PUBG Console Lead
Oath Gaming win Charity Showdown: Interview with Wolfgang ‘Wo1f’ Von Braun
Sneaky Sasquatch: A Q&A with one of the lead devs of Apple Arcade’s GOTY nominee
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