The Rogue is the third and final class available in the Diablo IV closed beta this weekend along with Barbarian and Sorceress. The Necromancer and Druid will not be available until the open beta next weekend.
A highly well-rounded class functioning as your ranger-type player, the Rogue has a wide skill tree. Let’s take a look at all of the skills at your disposal as well as explaining the Imbuement system below. The basic skills are free while the others require acquired skill points and certain weapons.
Puncture – needs dual wield. Throws weapons damaging and slowing them over time
Blade shift – needs dual wield. Stab your enemies and move through them for a time
Invigorating attack – dual wield – attack enemy and increase your energy restoration
Forceful arrow – a simple arrow ranged attack
Heartseeker – as it says, an arrow that seeks out enemies and increases your crit
Twisting blades – dual wield. impale enemies with weapons which return to you after a time and damaging enemies in its path
Barrage – shoot 5 arrows that fire expanding out as they go. Ricochet chance for each arrow
Flurry – dual wield. use a barrage of stab attacks over a time
Rapid fire – shoots 5 arrows back to back in succession
Penetrating shot – 1 arrow that goes through all enemies in its path
Shadow step – move undetected behind enemies automatically for a stab attack
Dash – a bum rush attack where you stab enemies in front of you
Caltrops – a backward jump then throw a caltrop on the ground that damages and slow enemies
Dark Shroud – adds 5 shadows around you that absorb and minimize damage directed at you
Smoke grenade – grenade that dazes enemies for a certain time rendering them unable to attack
Poison trap – area activated by enemies that approach it which then poisons all enemies in area for a time
Concealment – invisibilty for a certain time. Any attacks will stop the invisibility
Shadow, cold, poison imbuements – These skills allow you to “imbue” or add the respective element damage to your weapons. Once you do, the first two attacks will add that damage to the enemy. Shadow damage causes the enemy to explode on death while cold on and poison simply add the damage to all attacks.
Shadow clone – a clone that does exactly what you do for a certain amount of time, doubling your attack
Rain of arrows – two arrow storms that drop massive amounts of arrows over the battlefield dealing huge damage each time over 100% damage
Death trap – activates with nearby enemy movement and hits for over 300% damage to all enemies in area AoE
There are five of these, but you can only have one active at a time so be sure to choose one best suited for your current build.
Momentum – increased attack speed, damage reduction, increased energy refill for a time
CQC – damage nearby enemies increase attack speed for a time
Precision – Crit ranged attacks increase crit. strike damage
Victimize – damaging a vulnerable enemy has a chance to make them explode
Exposure – damaging enemy with trap has chance to reduce trap skill cooldown
Now remember, each one of these skills can be upgraded multiple times. This allows for a huge range of options when it comes to the Rogue class. While not as well-rounded as the Sorceress, it is a better option than Barbarian for some players depending on your style. The Rogue allows for both up close and ranged attacks with abilities such as invisibility and shadow which act as both offensive and defensive skills.
The Diablo IV beta is available now to anyone who pre-ordered the game with an open beta coming next week. Stay tuned for more of our coverage as well. Let us know what you think below!