Last week, PUBG players were introduced to Karakin, the newest map arriving in Update 6.1 alongside the brand new Season 6 Survivor Pass: Shakedown.
Since arriving on PC Test Servers last week, players began discovering Karakin’s mysteries and hidden locations, while providing valuable feedback to the PUBG team before Update 6.1 was applied to live servers.
PUBG’s team immediately acknowledged the most prevalent complaints from their players, and anything that wasn’t addressed before the map went live has been tackled in the following days. For example, the sound of the Blackzone sirens and crate plans were heavily reduced since the map’s initial Test Servers run. While the team was unable to make adjustments to the inadequate loot settings prior to the map going live, they did announce and apply a hotfix adjustment to the loot on Karakin. Only a day after the update made it onto live servers.
Recently, PUBG seems to be all over their player’s feedback. It’s extremely reassuring to see action taken so quickly when a general consensus amongst fans has been reached. I understand that PUBG Twitter can be somewhat of an echo-chamber for those complaining about the game, but lately, when the majority of players are in agreement, PUBG hasn’t hesitated to make the right adjustments.
Since the team remastered Erangel, hidden gems throughout the map along with PUBG lore have been at an all-time high. Just like the multi-crate cave on Vikendi or the hidden basements on Erangel 2.0, the design team made sure that Karakin possessed its own interesting quirks.
Taking what they could from the information within PUBG’s patch notes, many players quickly tracked down any additional hidden treasures when dropping in Karakin for themselves. The map is littered with underground tunnels that connect hillside bunkers, each loaded with valuable loot to lure players beneath the surface. Down below, you’ll find more than enough gear to outfit your entire squad.
Like the tunnels, designated buildings on Karakin are only accessible to players carrying the new C4 throwable. The C4 is a timed explosive with a small blast radius, used to breach the tunnels and buildings filled with superior weapons and attachments.
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While I’ve tried my hardest to utilize the C4 as a replacement to grenades, it’s clear that the design team wasn’t interested in C4 supplementing the nade-meta on Karakin. In reality many players, myself included, have been dying for a nerf to grenades. During the first few matches on Karakin, it has been refreshing to play PUBG without the fear of an easily timed grenade being lobbed on-top of you.
In my opinion, the gameplay experience of Karakin has been shaped by the four maps preceding it. It’s almost the combination of four separate maps’ greatest attributes.
Hear me out! Karakin offers thrilling gameplay as an even smaller map than Sanhok, with the vertically dynamic terrain of Miramar, the cover and balance of Erangel – oh, and it has the visibility of a clear-weather match on Vikendi. To me, Karakin is everything I’ve wanted in a map for some time now. And with the increased loot update being applied to live servers almost immediately, I have zero complaints at the moment. Which is considerably rare.
Along with the new map, PUBG Season 6 introduces an all-new Survivor Pass titled Shakedown. The title comes from a unique feature to the map, as we mentioned in our initial look at the update, Karakin features ‘Blackzones’ that reign airstrike missiles onto buildings across the map. The impacted buildings explode and collapse, eliminating any players inside. Season 6, Karakin, and the new Survivor Pass: Shakedown offers PUBG players a variety of new and interesting gameplay experiences in this update.