Call of Duty: Modern Warfare 3: Weapon Tuning isn’t returning

Activision / Sledgehammer Games
Activision / Sledgehammer Games /
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Call of Duty: Modern Warfare 2 had a lot of interesting new features last year and Call of Duty: Modern Warfare 3 will try and showcase some new features this year as well. Some gamers loved the handful of new features last year, while others couldn’t understand why they were even in the game in the first place. One of those features I am referring to from Call of Duty: Modern Warfare 2 is Weapon Tuning.

Weapon Tuning won’t make a return in Call of Duty: Modern Warfare 3

If you have gotten the chance to play Call of Duty: Modern Warfare 2, then you had the chance to check out one of Call of Duty’s newest features last year. It was a cool concept, but it did not go over well with too many gamers.

If you are unfamiliar with what exactly Weapon Tuning is, it is almost as exactly as it sounds. When I think of tuning something, I think of turning a dial back and forth to try and get what I am tuning to be exactly the way I want it. That is basically how Weapon Tuning worked in Call of Duty: Modern Warfare 2.

Certain attachments in Modern Warfare 2 had sliders on them that could slide from left to right. The more you adjusted each slider from side to side, the more benefit and drawback you would reap from sliding it each way. For example, you might have an attachment that increases your damage the more you slide it to the right, but doing so will hinder your speed a little bit. On the other hand, if you want to slide the attachment slider to the left it might increase your speed and range a little bit more but decrease your damage range. Obviously, this example is a little vague, but every attachment was different as to what the Weapon Tuning has to offer.

If you weren’t of fan of Weapon Tuning like a majority of the Call of Duty community, you will be happy to know that Weapon Tuning will not be making its way back into Call of Duty: Modern Warfare 3 this year.

The announcement of Weapon Tuning no returning to this year’s game was made on November 3 on the official Call of Duty blog. The blog states that “Based on community feedback, Sledgehammer Games has removed the Weapon Tuning feature present in MW2 and has made further improvements to make Gunsmith easier to use. This change to Weapon Tuning applies to both MW2 and MW3 weapons that utilize modifications.”

It is always good to see developers listening to the community and changing things that the community wants changed. It doesn’t always happen as quickly as everyone would want it to, but it is better late than never.

It should be interesting to see how the weapon system will work in Call of Duty: Modern Warfare 3 and all the new improvements in full action when gamers have the chance to play the game on a constant basis from November 10 on.

Call of Duty: Modern Warfare 3 officially releases on November 10 for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC. If you have yet to get your pre-orders in, there is still plenty of time to do so.

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