Kipo and the Age of Wonderbeasts is the greatest video game that doesn’t exist
Kipo and the Age of Wonderbeasts, Netflix’s newest animated series, is an incredible show that would make for an amazing video game.
My family and I have been tearing through the Netflix original series Kipo and the Age of Wonderbeasts. It is, in my eyes, a perfect show. The soundtrack is incredible, the art is mind-blowing and every single episode introduces concepts the likes I’ve ever seen.
All this in an incredibly well-written show that explores concepts like loss, racism and LGBT issues without pretty much any violence. My kids are ages four and six; it’s sort of a deal-breaker if things get too “fighty”.
Every new episode of the show is incredibly exciting and I can’t wait to get into it. It does make me sad, however, because the other day I realized that Kipo and the Age of Wonderbeasts could be the best video game.
I’m not going to spoil things but the show centers around Kipo’s journey to find her dad – similar to Fallout 3. And much like the Bethesda game, this happens by her leaving her underground shelter for the first time and entering a wasteland. The main difference is she loves it. Seeing stars for the first time, feeling the breeze, discovering, well, anything is an experience for her.
I’d love seeing an open-world apocalyptic game that captures her ability to find beauty in anything. Save points could even be like in Final Fantasy XV where you set up camp somewhere and get a quick little scene of her enjoying the stars.
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Over the course of the show, Kipo meets other characters that join her; party members, if you will. Each party member has his or her own abilities. Whether they’re a tiny warrior with hunting skills, a street smart idea maker with excellent musical taste or an insect that can alter its form to various sizes and strength by cycling through its life cycle, each of these party members would work perfectly in the game. Kipo, over the course of the show, also learns skills and abilities that completely change how she can navigate her world.
So we already have perfect characters that translate wonderfully into a video game. As for the story? Throughout the game, Kipo manages to talk and explain her way through most situations, usually leading to their safe escape. Occasionally they are forced to run or fight their way out, but this could all work really well in the context of a video game.
Solve puzzles, explore the land and talk your way out of trouble, potentially, in a Mass Effect kind of way. You could have clans and groups to side with you, adding to the strength your character can call upon in over the course of the game.
It even has collectibles. Kipo is literally looking for things like shamrock guitar picks and lunch boxes. It would be perfect. Oh, and they can have you find collectible cassette tapes that actually add to the soundtrack.
Sadly, as of now, Kipo does not have any signs of being turned into a game. But please, if there anyone reading this that could make this happen, you have something wonderful here. There is incredible potential in turning Kipo and the Age of Wonderbeasts into a video game.