Diablo IV beta feedback results in major changes ahead of launch

Blizzard /
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Diablo 4 - Diablo IV Beta
Diablo 4 - Diablo IV Beta /

Class changes

One of the most important parts of any Diablo game is your choice of Class. With that being said, Classes are also going to see some big changes as well.


  • 10% passive damage reduction.
  • Whirlwind Skill now deals more damage and consumes more Fury.
  • Double Swing Skill Enhancement refunds its full Fury cost when used on Stunned or Knocked Down enemies.


  • Companion Skills will now deal heavily increased damage.
  • All Ultimate Skills have had their cooldowns reduced.
  • Usability improvements have been made to Maul and Pulverize.
  • Using a non-Shapeshifting Skill will transform a Druid back into their human form.


  • Summoned Minions will die more often, requiring players to utilize Corpses more often.
  • Many bonuses in the Book of the Dead have had their stats increased.
  • The damage dealt by the Corpse Explosion skill has been reduced.
  • The brightness of the Skeletal Warriors and Mages has been reduced.


  • Upgrades for Subterfuge Skills have had their bonuses increased.
  • Multiple passive Skills have had their bonuses increased.
  • All Imbuement Skills have had their cooldowns increased.


  • Charged Bolt’s damage was increased and the Mana cost to cast has decreased.
  • Decreased the damage of Chain Lightning and reduced its effectiveness against Bosses.
  • Decreased the cooldown for the Incinerate Skill’s Enchantment bonus.
  • Firewalls will now spawn underneath enemies more frequently when using its Enchantment bonus.
  • Increased the Lucky Hit chance for the Meteor Skill’s Enchantment bonus.

Blizzard has made changes to all five Diablo IV Classes. The Classes that you found most enjoyable to play as might be slightly different from what you remember from the Beta. On the other hand, there might be some changes that occurred that you are excited about to help with whatever Class you found yourself using. You might ask yourself why some of these changes took place. The simple answer is balance. The Diablo IV Classes should be all fairly balanced as best as possible. According to Blizzard, these changes appear to be a starting point to make sure that balance across all five classes stay balanced.