Since RuneScape was first released, back when what became Old School RuneScape (OSRS) in 2013 was the one and only active RuneScape game in a pre-August 2007 era, quest difficulty has always been a fun topic of discussion among the players in the community.
Some quests could probably be upgraded to the next tier due to the unique challenges they present, while others are quite a bit easier than their difficulty ratings make them appear.
Which quests fit the latter? Here are five we believe are overrated from a difficulty standpoint.
No. 1 - Mourning’s End Part I
There is no more overrated quest in OSRS, purely from a difficulty standpoint, than Mourning’s End Part I.
When you hear the words “Mourning’s End”, you probably don’t even remember this quest; your brain probably either goes to the complicated light puzzles of Part II or perhaps even the Grandmaster quest Song of the Elves, the de facto “Part III” which also includes even more complex light puzzles.
The only combat involved in Mourning’s End Part I is the battle against a level 11 Mourner. Even with all your combat stats lowered to 20, this is a Novice-level fight. For whatever it’s worth, I have done the quest two times, and I’m only just finding out that my stats were actually lowered as I write this.
The most challenging part of this quest was probably lining up sheep in the sights of your fixed device and launching colored toads at them to color them all. With all due respect, simply rounding up the sheep in Sheep Herder, a Novice quest, was far more challenging than this.
This quest is listed as a Master quest simply because of its place in the Elf quest series. It comes not only the iconic Underground Pass adventure but also Regicide and Roving Elves, two Experienced quests which are actually Master quests in RuneScape 3, so its Master status feels largely forced.