Daedalic's Star Trek Voyager: Across the Unknown will put you in Captain Janeway's chair, but the decisions you'll make to get back home won't be easy ones. The game's latest trailer confirmed a choice fans of the long running franchise may have hoped for, or dreaded: the fate of Tuvix.
For those who didn't see this episode, Tuvix was created by a transporter accident that fused two crew members: Tuvok and Neelix. Over time, Tuvix became a valuable and beloved member of the crew in his own right. But to Janeway, his continued existence meant two of her friends were effectively dead. She made the hard call to separate Tuvix back into his original forms, dividing not just a sentient being but Voyager's fanbase. It didn't help matters that Neelix wasn't the most popular character to begin with.
While all the explosions, spaceship battles, and intergalactic romance are fun, I'm of the opinion that Star Trek is at its best when it asks those moral questions. This is one that doesn't have a cut and dried correct answer, and that's why we're talking about it 30 years later.
This is why Star Trek, and more specifically Voyager, is the perfect show for a choice-driven roguelike game. Captains in this universe make decisions that often affect not just hundreds of crewmembers, but entire civilizations. The Federation's Prime Directive exists because the group's technology can change the history of an entire planet for better or worse at the push of a button.
There's no release date for Across The Unknown, but I can't wait to traverse the Delta Quadrant.