Best comps in TFT Patch 14.1: Strongest Traits, Champions and Headliners

Teamfight Tactics: Remix Rumble key art. Courtesy of Riot Games
Teamfight Tactics: Remix Rumble key art. Courtesy of Riot Games /
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Now that TFT Patch 14.1 has been out for a few days, players have started to familiarize themselves with all the changes — the updated economy, the buffs and nerfs, and more. The meta has started to settle, and we're beginning to see what many consider to be the "best comps" this patch.

Prominent TFT player Frodan, who has a tremendous grasp on the mechanics and strategies of the game, has finally put out his video highlighting the top comps for Patch 14.1.

In general, Set 10 has felt largely balanced. While there have been some outliers, it does feel like you can win with any of the traits and classes, provided you have the right augments and items. Still though, there are some comps that just feel stronger and, if played perfectly, will almost always guarantee a top four placement.

Best comps in TFT Patch 14.1

Frodan's video provides an incredible rundown of each of the best comps in TFT as of Patch 14.1. Keep in mind, that this video highlights the best comps in a vacuum. There are tons of factors to take into consideration when deciding what comp to play, including the Portal, your items and augments, and the pacing of the lobby.

Frodan does a remarkable job of not only highlighting each comp but also explaining the right circumstances to play them in.

Executioner (Twin Terror)

Twin Terrors is considered to be one of the strongest comps in the game, but it requires that you hit the Twin Terror augment, which means you can't force it every game. It's a reroll comp with Twitch and Vex as your main carries and Amumu as your primary tank.

Pentakill Karthus/Akali

Pentakill is very strong this patch and the combination of Karthus and Akali can destroy backline carries (Twisted Fate, Ezreal, etc.). The general approach is to hit level 8 by 4-2 and then roll for a 4-cost headliner like Karthus or Akali. See how to play it here.

Disco Twisted Fate

Disco is another strong comp and pretty straightforward in how you play it as it doesn't require much pivoting. However, it can be hard to pull off as it does requiere some 5-cost champions to full max out. This means hitting level 8 by 4-2 to roll for a 4-cost headliner and then hitting level 9 fast so you can fill out your board with 5-cost champions. View the full guide here.

8-Bit Riven

8-Bit Riven was a strong comp last patch and it remains one of the best ones this patch as well, although I've admittedly struggled with it so far. But Frodan has it listed as one of the best. It's a level 7 reroll that can be played with either the Edgelord or 8-Bit Riven Headliner. Check out the full guide here.

Samira Country

Now that you can make a Country emblem, the trait has become one of the best in the game. The key with this comp is taking a Spatula so you can hit 7 Country units by level 7. Vex and Samira are your primary carries. Find the full guide here.