If you name a game mode Grief, you have to expect problems, right? Call of Duty Black Ops 6 had a few, and its latest update hopes to fix most of them. Grief is a 4vs4 horde mode that allows players to sabotage the opposing team as they battle the zombie masses. Several things weren't working as planned, though. The idea is for the Grief to come from the players meddling with each other, not the game mode itself. Here's Treyarch's explanation of the latest changes:
"Today, we’ve deployed a new round of Grief tuning changes focused on reducing match length and increasing the intensity of each game. The biggest of these changes boosts the threat of the zombies, so even our base zombies feel dangerous early on and only get deadlier as the rounds go up. When the pace of the game increases, so should the danger of making a mistake!
With these new damage values, we’re targeting 4 hits to go down for players who've been keeping up with their Perks and Armor buys. We’ve also implemented changes to limit players’ ability to extend a match beyond its intended ceiling. Today’s update limits GobbleGum availability by extending the machine’s cooldown to 5 minutes, with more tweaks to GobbleGum usage potentially planned for the future based on player data. Salvage drops have also been reduced from 100 to 50 per pickup, Chopper Gunner and Mutant Injection can no longer drop from Specials and Elites, and crafting Self-Revives is now limited to 1 per player.
This should all result in more intense sessions for everyone... and ideally fewer multi-hour matches! 😅Like you, we've also been bummed out by AFK players in our matches and will now kick them out sooner. We’ve got more updates in testing, and the team is continuing to work on making all Griefs more impactful. Until then, jump in and let us know how these changes are feeling once you’ve gotten a few matches under your belt. P.S.: For those unaware, each victory in a Capture Zone awards that team 2,000 Essence, so get on it!"
The Grief changes are definitely the lead story here, but they're far from the only change in this update.
Gunsmith
- Addressed an issue where players could see an error message when using a Permanent Unlock Token.
Graphics
- Addressed an issue where the “Storm Rage” Weapon Blueprint’s VFX could persist for the player and their teammates when obtained as ground loot.
MULTIPLAYER
Weapons
- Addressed an issue where players could experience an error when switching loadouts.
ZOMBIES
Maps
Liberty Falls
Addressed an exploit with Shock Charges.
Gunsmith
AS VAL
Addressed an issue that prevented players from viewing Barrel attachments for the AS VAL.
UI
Addressed an issue where the player’s Equipment and Field Upgrade HUD elements could appear grayed-out when another player activated Mutant Injection.
Stability
Addressed various stability issues.