Top 10 Powers in Super Mario Bros. Wonder Ranked

Super Mario Bros. Wonder artwork. Image courtesy of Nintendo
Super Mario Bros. Wonder artwork. Image courtesy of Nintendo /
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08) Sound Off

The ability very few will get. The Sound Off badge is the final badge and can only be completed if you’ve finished EVERYTHING in the game. I’m talking about every 10-Flower coin, every Wonder seed, every stage, and even hit the top of every flag pole (including the secret ones). It’s a lot.

But what does it do? Well, I’ll tell you first I love the Sound Off badge but holy hell does it only exist to drive people insane and potentially out of your room and/or life.

When activated the Sound Off Badge adds “mysterious voices” to the game. And while you think that might be a bizarre whisper or some clues. The truth is that it’s actually like this:

Which, honestly, I’m here just to hear the word “coin” every time I get a coin but holy hell if you are playing without headphones, be prepared to find that your loved ones have packed up everything and left your ass before you’re done with one stage.


07) Safety Bounce

The Safety Bounce. It’s the Safety Bounce. S-s-s-s-s, a-a-a-a-a, f-f-f-f-f, e-e-e-e-e, t-t-t-t-t, y-y-y-y-y, Safe-safe-safe-safe bounce-bounce-bounce-bounce. It honestly deserves to be a bit higher up based on how much I ended up using it. Especially on the hidden “Final Trial” stage.

But here’s the issue with Safety Bounce.

When you use some of the other power-ups, they help you traverse or do other fun stuff. Safety Bounce is like training wheels. You know you have them on and you don’t necessarily feel proud about that. Even if you’re really doing good in a stage and you slip up for a second and bump the lava or whatever and your character bounces to safety you may as well slap a big red nose on your character cause you’re clowning.

It’s useful, but the fact that you have to basically be like “I know I’m gonna mess up” to put on that life preserver and that NEVER feels good.

06) Elephant Form

Yeah, that’s right, I don’t like it. I know that, for some reason, the marketing and the internet are all about the elephant form but I’m sorry, it’s not really fun.

Firstly, it doesn’t really do a whole lot. The ground pound works the same, your running and jumping is the same. The trunk is kinda useful but you gotta be RIGHT up on an enemy to hit it and, often, that’s going to come down to a one-in-four chance that the enemy is gonna hit you first.

Plus, Nintendo, refusing to accept that Mario can use more than two buttons means that the button to spray water is the same button you need to hit to run which means that if you decide to start running you’re also going to spray water which would be fine if it wasn’t for the fact that you only get a few usages of water meaning that if you stop running and have to start up you have to waste your aquatic ammo.

The one thing I do like about the Elephant form is the fact that when you switch over the music switches to a minor key to denote the heaviness of the new form. It’s a nice touch but it doesn’t make the Elephant form fun.