Warhammer 40,000: Darktide’s overhaul signals a promising turnaround

LONDON, ENGLAND - MAY 27: Video game fans playing the Games Workshop Warhammer 40,000 game Eternal Crusade ahead of its summer release on Day 1 of MCM London Comic Con at The London ExCel on May 27, 2016 in London, England. (Photo by Ollie Millington/WireImage)
LONDON, ENGLAND - MAY 27: Video game fans playing the Games Workshop Warhammer 40,000 game Eternal Crusade ahead of its summer release on Day 1 of MCM London Comic Con at The London ExCel on May 27, 2016 in London, England. (Photo by Ollie Millington/WireImage) /
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Fatshark’s Warhammer 40,000: Darktide burst onto the scene with great anticipation, promising to deliver a first-person shooter experience that built upon the successful foundation of Vermintide 2. However, the game’s launch was marred by a series of issues, ranging from performance problems on PC to a lackluster progression system and loot economy. In response, Fatshark is embarking on a live-service game turnaround, and it seems to be starting with a significant overhaul of the RPG skill tree.

As one of the most anticipated games of 2022, Darktide aimed to capture the essence of dark fantasy loot shooters, offering procedurally generated missions, random spawns, mutators, and diverse weaponry. Yet, with only four classes available at launch and a limited array of skill upgrades, the repetitive nature of the squad-based dungeon crawler became evident quite quickly. Recognizing the need for change, Fatshark is gearing up to release a major update in October, aimed at infusing the game with greater depth and customization in character builds.

The upcoming update seeks to redefine what a class means within Darktide, providing players with a more dynamic and experimental approach to character development. Instead of receiving a single perk point every five levels, the new skill tree will allow for incremental progression and tinkering with abilities as players level up. This approach mirrors the style of build crafting seen in games like Borderlands, offering players alternative paths to augment their class roles in unique ways.

According to Anders De Geer, Darktide’s game director, the expansion of the talent trees will introduce a wealth of new options and abilities, both passive and active. The goal is to grant players greater agency over their chosen classes, fostering experimentation and accommodating various playstyles. With examples like a dome shield for the mage class and additional taunt and grenade options for the tank class, it’s evident that Fatshark aims to enrich the gameplay experience and provide more meaningful rewards for progression.

While the success of this overhaul remains to be seen, it represents a pivotal step in the Darktide’s evolution. The game’s expansion to Xbox Series X/S in 2023, following a delay, holds the promise of reaching a wider audience and potentially redeeming the initial missteps. The current availability of Darktide through a paid PC Game Pass subscription offers an opportunity for players to experience the game before the anticipated October update. With the upcoming changes, Fatshark seeks to demonstrate their commitment to player feedback and the ongoing refinement of their unique blend of action-packed gameplay and Warhammer’s grim universe.

The journey of Warhammer 40,000: Darktide has been a roller-coaster ride since its initial release, marked by highs of anticipation and lows of disappointment. The decision by Fatshark to address the game’s shortcomings head-on through a comprehensive skill tree revamp is a testament to the studio’s dedication to its player base and the resilience of the live-service model.

By introducing a more intricate and versatile skill tree system, Darktide aims to breathe new life into its gameplay loop, allowing players to approach their character progression with creativity and experimentation. This strategic pivot toward enhancing class diversity and player agency suggests a willingness to listen to the community’s feedback and adapt the experience to meet players’ expectations.

While the specifics of the revamped skill tree are yet to be fully revealed, the promises of increased abilities, both passive and active, along with the freedom to customize characters on a more granular level, are encouraging signs for the game’s future. The shift toward offering more paths for players to shape their characters aligns with modern player preferences, where personalization and distinct playstyles are highly valued.

Furthermore, the approach to character development showcased in the skill tree overhaul could pave the way for a more engaging and dynamic co-op experience. As players have the chance to define their roles within the team through diverse abilities and playstyles, the potential for more strategic and exciting encounters is evident.

The October update’s success will likely determine Darktide’s trajectory in the highly competitive gaming landscape. As the game aims to cater to both existing players and potential newcomers, the revamp holds the promise of offering a more rewarding and engaging experience. The move to improve the RPG elements and progression mechanics reflects a willingness to iterate and evolve, essential traits for any live-service title striving to maintain long-term relevance.

Ultimately, Darktide’s journey toward redemption is a testament to the ongoing evolution of the gaming industry. Developers are increasingly recognizing the importance of responding to player feedback, addressing issues promptly, and evolving their games in collaboration with their community. The success of this approach can not only reinvigorate a game but also solidify its position within the broader gaming ecosystem, showcasing the potential for meaningful and positive change in response to player demand.