7 worst Star Wars games of all time
As a fan of the Star Wars franchise, it’s always been exciting to see how the universe has expanded beyond the movies through various forms of media. From books and comics to TV shows and video games, there are countless ways to explore the galaxy far, far away. And while there have been some truly amazing Star Wars games over the years, there have also been some that just didn’t quite hit the mark.
Whether it was due to clunky controls, poor graphics, or just an overall lack of excitement, some Star Wars games failed to capture the magic of the franchise. Despite the disappointment, however, it’s still fascinating to look back on the history of Star Wars games and see how the franchise has evolved over the years.
With that said, let’s take a look at some of the worst Star Wars games of all time. While some of these games may have had interesting ideas or concepts, they ultimately fell short of expectations and left fans feeling underwhelmed. From forgettable tie-ins to embarrassing dance sequences, these games failed to capture the immersive experiences that Star Wars fans crave.
7 – Star Wars: Masters of Teräs Käsi (1997)
LucasArts was clearly trying to capitalize on the popularity of fighting games like Tekken 3, and they missed the mark by a long shot.
The game’s story was poorly executed and failed to justify why Star Wars characters were fighting one-on-one. The fighting mechanics were terrible, with clunky movements and poorly balanced characters. Even worse, characters with force powers like Luke and Vader were vastly more powerful than the rest of the cast, making for an unenjoyable and frustrating experience.
The game suffered from constant slowdowns and felt like it was stuck in stop motion. Offensive and defensive maneuvers were difficult to execute, and players could camp on one side of the screen and easily defeat opponents using force powers.
Fans expected more from this game and were let down by its lackluster execution.