Diablo Immortal: Release times, pre-load, supported devices and PC requirements

Activision Blizzard
Activision Blizzard /
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Diablo Immortal is set to launch on June 2nd and Blizzard has shared the “roadmap to hell.” As a reminder, Diablo Immortal is a mobile-first action RPG. Meaning although it’s coming to PC, the game was designed with mobile in mind first and foremost. You may recall the backlash Blizzard received when they first announced the game and people asked about it coming to PC. Well, things have changed.

For most of the world, Diablo Immortal will launch on June 2 at 10:00 a.m. PDT for iOS, Android and PC. Here are some global times around the world to help you better figure out your region:

  • Los Angeles:  June 2nd at 10 a.m. PDT
  • New York: June 2nd at 1 p.m. EDT
  • Santos: June 2nd at 2 p.m. BRT
  • London: June 2nd at 6 p.m. BST
  • Paris: June 2 at 7 p.m. CEST
  • Seoul: June 3 at 2 a.m. KST
  • Sydney: June 3 at 3 a.m. AEST

In some Asia Pacific regions — Hong Kong, Indonesia, Macao, Malaysia, The Philippines, Singapore, Taiwan, and Thailand — Diablo Immortal won’t launch until June 22 PDT.

As I mentioned, Diablo Immortal will launch simultaneously on PC, and you can actually pre-load it right now. This will allow you to jump right in and begin playing the moment it launches. The game does support cross-progression between devices, but a Battle.net account will be required.

Despite being on mobile and PC only, Diablo Immortal supports controllers, which may prove to be useful and more comfortable if you plan on playing this game for large periods at a time. The full list of supported controllers on Windows, iOS and Android can be found here.

Diablo Immortal is launching as an Open Beta, so it’s technically not a finished game. However, it should still launch with the usual polish we’ve come to expect from Blizzard and it sounds like there will still be a good amount of content to work through. Plus, all of your progress and purchases made in Open Beta will carry over into the full game when it launches, so there’s on reason to not jump in right away.

Diablo Immortal will run on an iOS 11 operating system with a minimum iPhone 6s required. The game takes up 3.3GB with a patch of an additional 9.5GB. For Android, you’ll need an Android OS 5.0 or later with Snapdragon 660/Exynos 9611 CPU, Adreno 512/Mail-G72 MP3 GPU, and 2GB of RAM at a minimum.

On PC, here are the minimum system requirements:

  • Operating System: Windows® 7 / Windows® 8 / Windows® 10 / Windows® 11 (64-bit)
  • CPU: AMD FX-8100 or Intel Core i3
  • GPU: NVIDIA® GeForce® GTX 460, ATI Radeon™ HD 6850 or Intel® HD Graphics 530
  • Memory: 4 GB RAM

Diablo Immortal is launching as a free-to-play game with microtransactions build in. I know Blizzard doesn’t have a great track record with microtransactions in Diablo, but the developers have assured the community that microtransactions — which come ni the form of a battle pass and boosters — are meant to be optional. The entire game, at its core, is meant to be accessible entirely for free.