The crushing weight of existence
Friedrich Nietzsche, in his doctrine of “Eternal Return,” talks heavily about how all things in existence reoccur over and over as he believed time to be an infinite loop. As these things reoccur, the compounding of the past occurrence with the present one causes the event itself to accumulate a sense of weight and heaviness. As you come to the realization that every action you’ve completed has been done already by your past selves countless amounts of times, you then have to struggle with “das schwerste Gewicht” or “The Heaviest Weight”.
As Sony has added feature after feature to their controller, it looks as if Sony has been troubled by “das schwerste Gewicht” as well. You were wondering where I was going with this, weren’t you?
One of the things I noticed while reading Sony’s blog post is that they mention their struggle with the controller’s weight. They do this to the point of almost sounding like my doctor. Zing. But they mention trying to prevent it from being too heavy.
They specifically mention “without giving it a bulky feeling”, “making the controller feel smaller than it really looks”, and their attempts to “lessen the weight of the controller as much as possible”. They never say the word “light” however in relation to the weight of the DualSense.
This is one of those things that I’m just speculating on based off the marketing language they’re choosing to employ, but the multiple mentions of weight stand out to me as a concern on their part.