Moonlighter’s biggest deviation from the Animal Crossing formula is a lot more focus on combat. So if you are looking for something that has a minimal amount of that, this might not be the game for you. However, there are many aspects to this game that will appeal to many fans of Nintendo’s popular series.
You start out in a pretty desolate town in Moonlighter, a game where you manage a weapon shop and get the inventory for that shop by exploring dungeons on the edge of town, battling monsters to find various loot to both equip and sell. But you have the ability to make it flourish. There’s the appeal of finding rare stuff and making money off it. There’s a charming sense of humor and the thrill of exploration and constantly discovering new stuff.
And frankly, I really wish the shopkeeper aspect was something they had in Animal Crossing. You find stuff all the time, and sure maybe you trade it to a villager, give it to a museum or sell it to Tom Nook to help pay off debt. But what if those weren’t the only things? What if you set up a shop for these items and set prices and lowered and raised them accordingly? It’s an incredibly satisfying loop that you can completely remove the combat aspect from and it would fit just perfectly into an Animal Crossing game.