10 Overlooked Xbox 360 Games That Should Be Backwards Compatible

Microsoft Game Studios
Microsoft Game Studios /
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Blue Dragon
Microsoft Game Studios /

#6. Blue Dragon

For a time, the Xbox 360 actually really tried to appeal to fans of Japanese games. Specifically, fans of Jrpgs. It makes sense; JRPGs were still extremely popular in the previous generation, and Western console RPGs hadn’t become its own thing yet. So Microsoft tried to publish their own RPG titles on the Xbox 360 for awhile, and one of those was Blue Dragon. Blue Dragon was highly promoted and from Final Fantasy series creator Hironobu Sakaguchi. What could go wrong?

Well, nothing was really wrong with Blue Dragon per se, but it was a very traditional JRPG. Aside from graphics that weren’t extremely impressive and frankly likely could have been done on a previous console, it had all the trappings of a regular JRPGs. Linear, hard, and requiring lots of grinding. Apparently that’s not what Xbox 360 owners, in Japan or North America wanted at the time. But I feel like now, with JRPGs finding their successful niche and there being a group of gamers that are more appreciative of games with an older, more hardcore approach, Blue Dragon could easily find a new audience on the Xbox One through backwards compatibility. And, much like Eternal Sonata, offer yet another solid RPG for a console severely lacking in them.

Next: #5:.... Shadows Of The Damned