6 Wii U Games That Should Have Been

Nintendo /
3 of 7
Wii U Games
Credit: GameSpot /

Fire Emblem

The last Fire Emblem game we saw on a console was all the way back in 2007, with Fire Emblem: Radiant Dawn on the Wii. Before that, we had Fire Emblem: Path of Radiance on the GameCube. Both games gleaned positive reception, and I distinctly remember Path of Radiance in particular as being a solid title. So it was surprising not to see any Fire Emblem games on the Wii U, though if no console Fire Emblem meant we got the successful Fire Emblem: Fates instead, well, I guess that’s a fair enough trade-off.

Still, Fire Emblem: Fates proves a point–dual screen Fire Emblem is nifty. And there are multiple ways to handle it on the Gamepad, too! They could give us an overall, zoomed-out image of the battlefield on the TV and a smaller, more detailed version on the Gamepad (allowing for bigger maps than ever before). They could use the TV for the map and the bottom screen for stats, items, and more. Best of all, all those gorgeous cut-scenes that already looked stellar on the 3DS would look even better on the big screen. Hopefully, we’ll see Fire Emblem reappear on the console in the next gen. As good as the handheld versions are, it would be disappointing for them to remain just that.

Next: Show Mii your moves!