Slay the Princess is a choice-driven psychological horror visual novel/dating sim with dramatic branching, light RPG elements, and hand-penciled art. It puts players in the role of a knight who is entrusted with a task most foul – slaying the princess.
The game includes a disclaimer at the start stating that the content is intended for mature audiences, and it really is not for children. Some players may find the story and game offensive, while others appreciate the humor and unique gameplay mechanics. As with any game, it’s ultimately up to each individual player to decide whether Slay the Princess is something they want to play, but I personally enjoyed every bit of that demo.
As the protagonist, you’re in control of the narrative and, are there some tough decisions to make. Are you someone who carries out directives without hesitation? Whom do you believe – the voice inside your head with multiple names based off the emotions you’re feeling, or a sweet princess locked in a basement, just wanting to leave? Is she… evil? Are you more of a hesitant protagonist who needs to know why you need to kill her or just what in the seven-layered bean dip is going on in the story? Or, even better, will you just completely reject all expectations and try to forge your own path. Whatever induces buoyancy in your watercraft, with each decision you make, you shape the story and ultimately determine the fate of your character (to a certain extent).
In a way, Slay the Princess reminded of other games that are known for their mind-bending plot twists and unexpected turns, such as Doki Doki Literature Club, Disco Elysium, and the gruesome series Corpse Party. Like those games, Slay the Princess manages to subvert your expectations and leave you questioning everything you thought you knew about the story and its characters.
I was so actually so entertained and intrigued by the game’s premise that I spent well over two hours trying different choices and getting different endings in the demo. And I have to say, I was highly entertained and impressed by the level of detail dedicated to this multi-layered tale!
The game offers a wealth of options and paths to explore, each one leading to a different outcome and ending. Even one that made me jump off my chair. In the end, I managed to achieve three different endings, each one more surprising and satisfying than the last. It’s a testament to the game’s depth and replayability that I was willing to spend so much time on the demo, and I’m honestly beyond excited to see what the full version has in store. This preview was written directly after I played the game, and I still want to play it again in case I missed a different option.
Slay the Princess is not a game – it’s a replayable virtual experience that keeps you on the edge of your seat with its action choices and their consequences, its extremely creative plot, quirky humor, compelling characters, and mesmerizing hand-drawn graphics. If you’re a fan of games that k̶e̶e̶p̶ ̶y̶o̶u̶ ̶p̶l̶a̶y̶i̶n̶g̶ ̶f̶r̶o̶m̶ ̶u̶n̶d̶e̶r̶ ̶a̶ ̶b̶l̶a̶n̶k̶e̶t̶ challenge your expectations and ̶m̶a̶k̶e̶ ̶y̶o̶u̶ ̶p̶l̶a̶y̶ ̶t̶h̶e̶ ̶g̶a̶m̶e̶ ̶w̶i̶t̶h̶o̶u̶t̶ ̶h̶e̶a̶d̶p̶h̶o̶n̶e̶s̶ ̶o̶n̶ ̶i̶n̶ ̶f̶e̶a̶r̶ ̶o̶f̶ ̶j̶u̶m̶p̶ ̶s̶c̶a̶r̶e̶s̶ keep you guessing until the very end, then this is definitely a game worth checking out.
The Good Ending screen is… perfect.
I give Slay the Princess demo a 10/10, as if that wasn’t obvious.