Do you need to play Breath of the Wild to enjoy Tears of the Kingdom?
Nintendo recently stated in an Ask the Developer interview that players don’t need to have played the previous game, Breath of the Wild, in order to enjoy the upcoming RPG, Zelda: Tears of the Kingdom. This statement has caused quite a stir in the gaming community, with some fans feeling that this undermines the significance of playing the previous game.
However, it is important to note that the developers have assured that new players will not be left behind. According to Zelda series producer Eiji Aonuma and game director Hidemaro Fujibayashi, Tears of the Kingdom contains new gameplay ideas that can be solved intuitively, making the game easy to get into for first-time players. The game’s story has also been designed to be comfortable for both first-time players and those with experience of the previous game. The inclusion of a character profile feature in the game helps players understand the relationships between different characters.
One of the major themes in Tears of the Kingdom is “hands,” with Link using his hand to solve puzzles, and the game including scenes that use hands when opening special doors. This “hands” theme is also a key element in the game’s story. Technical director Takuhiro Dohta shared that the idea of having new discoveries in the same setting was a striking concept, and this game leverages that approach.
Despite the developers’ assurance that new players will not be left behind, Nintendo did release a recap video to catch players up to speed. This video recaps the events of Breath of the Wild and could be helpful for players who want to have a better understanding of the game’s story.
The statement by Nintendo regarding Tears of the Kingdom highlights an important discussion within the gaming industry – the idea of accessibility versus tradition. Some fans believe that playing the previous game is essential to fully enjoy the upcoming game, while others argue that new players should not be left behind. Game developers need to balance the expectations of long-time fans while also making their games accessible to new players.
While Nintendo’s statement regarding Tears of the Kingdom may have caused some controversy, the developers have made efforts to ensure that new players are not left behind. The inclusion of a character profile feature and the “hands” theme in the game are designed to make the game easy to understand for new players. The discussion surrounding the accessibility of games highlights the need for game developers to balance the expectations of long-time fans while also making their games accessible to new players.
However, even if players do not necessarily need to have played Breath of the Wild to enjoy Tears of the Kingdom, it is important to note that the two games share the same world and lore. This means that players who have played Breath of the Wild may have a deeper understanding of certain references or connections made in Tears of the Kingdom.
The statement by Aonuma and Fujibayashi that Tears of the Kingdom can be enjoyed by both first-time players and experienced players of the previous game is a strategic move by Nintendo. It can potentially expand the audience for the game, which is always a desirable outcome for any game developer. By making the game more accessible to newcomers, Nintendo is hoping to attract a wider audience, which could lead to increased sales and greater popularity for the franchise as a whole.
Furthermore, by including new gameplay ideas and a character profile feature that helps players understand the relationships between different characters, Nintendo is making an effort to create a game that can be enjoyed by everyone. This inclusivity is important in today’s gaming industry, where many players are seeking games that are not only entertaining but also socially conscious.
The statement by the Zelda: Tears of the Kingdom developers that players do not need to have played Breath of the Wild to enjoy the upcoming game is significant for the industry. It shows that game developers are not only interested in creating games that are fun and engaging but also in making them accessible to a wider audience. With this move, Nintendo is hoping to attract more players to the franchise, while also demonstrating its commitment to creating games that are inclusive and socially conscious.