The Age of Rebellion update for Star Wars Battlefront 2 arrived today, and with it came a tons of new features, including Co-Op locations, Reinforcements, Blasters, Capital Ships and more.
The team behind Star Wars Battlefront 2 has steadily improved the game since a rocky start surrounded by legal battles and loot boxes. Since then, Star Wars Battlefront 2 has changed for the better. It’s become a really solid shooter with a communicative and supportive community. Today’s The Age of Rebellion update brings players back into the original trilogy and further improves the game with numerous AI, UI and hero improvements, but the meat of the update gives the community some pretty big features they’ve been asking for.
Reinforcements
The first of those features are two new Reinforcements options that are Infiltrators — the Ewok Hunter and the ISB Agent (you’ll recognize the uniform and helmet that Agent Kallus wears in Star Wars Rebels). Introduced back in Ewok Hunt, it’s about time I can take on the Empire as a cute and cuddly, Yub-Nub speaking teddy bear.
The Ewok Hunter is armed with a Hunter’s Bow that can zoom in and be drawn longer to increase the speed and damage of your arrow, or it can be fired using its default zoom. Because it is a more stealthy weapon than a blaster, the Ewok Hunter doesn’t appear on enemy scanners when firing the bow.
The Ewok Hunter has an ability called Valiant Horn that, when blown, improves the attacks and damage resistance of the Ewok. Another ability has you toss a Wisties Pouch, which damages and disorients affected foes. Finally, Hunter’s Instinct allows the Ewok to uncover nearby enemies.
For the Empire, the ISB Agent dual wields RK-3 blasters deal out tons of damage in close to medium range and can be overcharged into a longer ranged Power Blast. The ISB Agent’s Assault Training ability increases her speed and reduces incoming damage while sprinting. The Imperial Intel ability will reveal enemies nearby, and will increase the amount of revealed enemies by killing opponents while it’s active. Finally, Double Your Effort will regenerate allies’ base health.
Weapons
Each of the four classes in Star Wars Battlefront 2 will be receiving a new blaster, complete with modifications, that are able to be uses no matter the Star Wars era you’re playing as.
The Assault class gets the E-11D medium-range rifle, with modifications that can reduce recoil, a flashlight that can show enemies when zooming in, and a single fire mode. The Heavy class gets the T-21 short-range heavy blaster. It has a low rate of fire but packs a punch. The mods for the T-21 give you a three-shot burst fire mode, less recoil but reduced damage, and a scope for better zoom.
The Officer class gets the DL-18 short-range blaster (used by Kanan Jarrus in Star Wars Rebels). It has a fast rate of fire with mode to improve the blaster’s cooling, reduce the spread, and add a repeating fire mode. Finally, the Specialist gets the Cycler Rifle. Mods give the ability to cycle between two zoom levels, reduce the weapon’s recoil, and improve its cooling.
New Maps for Co-Op, Heroes vs Villains
Seven locations from Age of Rebellion are coming to Co-Op. These locations are Yavin, Death Star II, Endor, Hoth, Tatooine, Kessel and Jabba’s Palace. Co-Op will also be getting Capital Ships to defend and attack — the Republic Venator and Separatist Dreadnaught.
Meanwhile Heroes vs Villains mode will be getting the MC85 Star Cruiser and Resurgent-Class Star Destroyer as playable maps.
There’s a ton of quality of life, UI, AI and hero changes, so if you’re interested in getting the full rundown, head over to the Star Wars Battlefront 2 forums. Also, check out the video posted to EA Star Wars Twitter showing these new additions.
Star Wars Battlefront 2 is available for Xbox One, PS4 and PC. It’s also now part of the EA Access vault, which means EA and Origin Access members can play the full game at no extra cost as long as they are subscribed to the service.

