It looks like the oft-rumoured BioShock: The Collection is nearing release.
Xbox Live Arcade watchdog Lifelower spotted a listing for the unannounced compilation on a Taiwanese game rating website. Accompanying the listing is box art and mention of PC, PlayStation 4 and Xbox One as launch platforms.
For those whom have never played or finished Bioshock like me, this is some good news. While I know some are fatigued by the use of previously existing titles to fill out the software lineups for these new systems, remasters are a way to preserve that history of great titles and a way to allow for games to be enjoyed for generations as opposed to being lost to time. Think about it this way, Gone With The Wind was released in theaters first in 1939, it’s last theatrical run came in 1998. In 2013, they upgrade it to 4K and in 2014, they had a special run in select theaters for it’s 75th anniversary. This is how other industries preserve the greats for the world to see. I see no problem with it in video games as well.
Battleborn will launch with 25 characters, with five new characters coming free for all platforms after the game is out. According to the announcement, the first of the free heroes will be Alani, “a member of the Eldrid faction who was raised as a healer, but forced to be a warrior, and is all that remains of her order after Rendain’s Jennerit Imperium stole the oceans from her world.”
Other planned free updates will include new modes, maps, balance updates, and community features.
There will also be paid add-on content in the form of five add-on packs. These will each cost $5 and include one new PvE Story Operation, along with new skins and taunts. If you want all of them, the Season Pass will cost $20, so you’ll be saving $5 compared to buying them all individually.
Another day, another game, and another season pass. The developers over at Gearbox, of Borderlands fame, have announced their post-release plans for Battleborn. The game starts out with a litany of characters. 25 is a really high number given the amount of games that launch with varying classes usually start with only about 3-5 different variations on a character. With so much included as free updates and so many other things coming over as paid content, it feels weird to say that I still have no idea what is actually included in the base game of Battleborn. Maybe I need to pay more attention, but I am not so sure I know what this game is actually going to be.
Spanish developer Tequila Works has reacquired the rights to Rime, its pretty, surrealist adventure game, from Sony Computer Entertainment, the company announced in a press release.
“SCE is no longer proprietary of the IP, nor the publisher of the game,” a representative for the company told Polygon. Tequila Works promised more updates on the game, originally planned as a PlayStation 4 exclusive, in the future.
Well, this is an interesting turn of events. One of the long planned PS4 exclusive, Rime, is no longer being published by Sony. It makes one wonder what happened in this relationship, but given the game was revealed in 2013 and it still has not been released, Sony may not have been quite as patient with the game not being out as of yet. This could be a way of finding more time and a new publisher that will allow for the game to come out on more platforms to recoup the loss form reacquiring the rights. This is an interesting developing story we will keep up iwth here at AppTrigger.
Happy Friday, Readers!